This puzzle-platformer challenges you to think about movement in an entirely new way. Rather than walking or jumping, your inputs change gravity to point in one of four directions - and once you're in free-fall, you can't shift gravity again until you touch a wall! Use your skills to navigate 10 challenging levels full of hazards, puzzles, and more, and become a master of controlling gravity to your advantage.

Created by Ben Miller, Tinos Vafias, and Grace Ableidinger as a final project for NYU Game Design Spring 2025 (based on the prototype by Ben Miller, Michael Bian, and Yucheng Zhao)

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